Geometry Dash Clubstep V2

Geometry Dash Clubstep V2

Explore the world of spatial geometry in Geometry Dash Clubstep V2, go through difficult challenges with the cube, and reach the finish line safely. Good luck!
Geometry Dash Clubstep V2 is a solo Medium Demon 1.6 created, verified, and published by Neptune. Part of the super-hot Geometry Dash series, this level is not much harder than the original and is at level 1.6. However, it requires players to be more active because there is almost no rest time.
Geometry Dash Clubstep V2 starts with a difficult cube section at normal speed that contains several jumping orb traps, three spikes, dimension and gravity gates, and difficult memorization. Next, the player enters the difficult train scene. To overcome this, the player must differentiate between fake spikes and real spikes. The player then moves on to a short but complex mini-ship sequence with some fairly tight spaces, gravity gates, fake spikes, and fading spikes. Next, there's a difficult mini-UFO segment where players need to be able to carefully time their jumps through tight spaces, fake spikes, and their fading counterparts. Finally, the level ends with a final easy little train sequence. Here, the player must carefully fly over some fake spikes while avoiding the fading real spikes and over a fake path located at the top at the end.

Tips for players: The best advice is to time your moves in sync with the music. Calm. The game will be much easier if you are not stressed!
Want similar games to Geometry Dash Clubstep V2? Then prepare for the next jumps in Geometry Dash Anubis and Geometry Dash Starquake.

How To Play

How can you help the cube reach the finish line safely? Grab your trackpad or mouse and start your journey with the cube. 

  • SPACE/UP Arrow = jump.
  • HOLD DOWN SPACE/UP
  • Arrow = multi-jump
  • UP Arrow = Steer vehicle up
  • DOWN Arrow = steer vehicle down
  • Don't touch the spikes, or you will have to restart!