Geometry Dash 69 Machine

Geometry Dash 69 Machine

Execute precise jumps while steering clear of saw blades, spikes, and perilous elements in Geometry Dash 69 Machine. Let's engage in the gameplay!

Geometry Dash 69 Machine, designed by Player, a Creator subsequently removed. This game stands as an easily navigable community level featured in Version 1.3. Commencing with a blocky segment housing platforms, spikes, and an inverted gate. The cube transitions back to its standard form, navigating through various mirror portals and leaping across platforms. The subsequent section adopts a ship format, presenting platforms adorned with spikes that formulate multiple paths for the ship to traverse, with only one being active.

The subsequent cube section introduces platforms, spikes, yellow jump balls, and blue jump platforms. 

Subsequently, upside-down portals manifest, propelling the cube in alternating upward and downward trajectories. Another cube segment follows, featuring platforms, spikes, yellow jump balls, and blue jump balls. In an inverted cube state, the cube leaps onto platforms leading to an ascending portal on the right. A yellow jumping ball, spikes, and a staircase of platforms materialize. The concluding segment is the ship portion, presenting platforms and a central saw. Platforms guide the ship through a mirror portal, followed by the emergence of additional platforms. Once the ship unfolds its mirrors, it descends to the level's bottom.

To successfully conquer Geometry Dash 69 Machine, players must adeptly guide the cube, navigating through obstacle-laden environments rife with sharp spikes. This demands precise hand-eye coordination, with timing accuracy serving as the key to triumph.

For enthusiasts of the series, Geometry Dash Cataclysm and Geometry Dash Crimson Planet stand as the subsequent levels awaiting conquest. Best of luck!

How To Play

  • Press [up][w], [space], or click to execute jumps and land on the yellow rings.
  • Steer clear of spikes.
  • In ship mode, hold to ascend and release to descend.
  • Utilize the yellow key for higher jumps and the blue key for elevated jumps (gravity gate not included).
  • Press L to toggle the effect (minimizing delay).